Shigeru Miyamoto's Thoughts

Monday, November 22, 2004

The Legend of Zelda

Very excited about development process of new Zelda game for Gamecube.

As a producer, I play a few different roles. One of them is getting involved early in meetings designed to determine direction. Then I get involved later in the development, working on the fine-tuning and helping to make improvements. This time around it was actually quite easy - a lot of meetings were held throughout the development and we didn't have to make many changes to the game spec. In the end, it wasn't so much me coming in and having to change things around it was just me being there to give input and to make sure that the quality was there. It was easy for me in that sense. For me personally it's been great because it's given me a different feel for the development, rather than having to create everything myself. It's also given me some insight into other aspects of development that I didn't have a chance to see up until now.Of course, Zelda games have a long history. The world of Zelda has a very strong tone that lets you know you're playing a Zelda game. This time, I really think we are doing an excellent job of bringing out that flavor, as well as enhancing the whole experience of the player going into the world and interacting with it. I think we've really done a great job so far.


At November 22, 2004 at 9:30 PM, Blogger Violent Cold said...

I can finnally contact you sir. I love your work, and I have got to say, I think Mario Bros. And Zelda are the best but everything else you do still ranks up there. Over the past 3 years, I have been devolping an idea for a Zelda Movie. Right now it is called The Legend of Zelda: The Light of Courage. Go to my website @

But right now, I am having a problem. Some young hotshot stole my idea and calling it his own. Do not trust the man that owns this website, He is working with a filmmaker named John Grusd.

I got two questions for you sir,

1. Will you ever allow anyone to make a Zelda Movie, and if so under what terms?

2. If anyone has an idea for a new video game, how do you get Nintendo to really consiter it?


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